The Science of Magic: How Magical is Your Magic? - 10-26-2012
An examination of several different ways of understanding how magic works and how this can affect your settings.
Conscript - 10-12-2012
A new 3-level base class for uncommon warriors that are expanding their horizons.
Sharp - 09-28-2012
A new 3-level base class for uncommon experts that want to put their skills to the test.
Weirdlings: Children of the Far Realm - 08-31-2012
A new race of humans tainted by the maddening influence of the Far Realm.
Burnt Offerings: Worshipping the Volcano God - 08-03-2012
A primer on volcanic deities and how to include them in your game. Includes the volcano domain and a new deity.
Patrician - 04-27-2012
A new 3-level base class for uncommon aristocrats that leave their life of leisure for a damp dungeon and murderous monsters.
Acolyte - 04-15-2012
A new 3-level base class for uncommon adepts that are a step above the rest.
Ecology of the Glampire - 04-01-2012
An in-depth examination of the psychology and physiology of the glampire. Experienced hunters know that all that glitters is not safe.
Fuses and Firearms - Introducing Gunpowder to Your D&D Campaign - Part 2 of 2 - 02-19-2012
An examination of how gunpowder may affect fantasy races. Includes new feats, weapons and magic items.
Fuses and Firearms - Introducing Gunpowder to Your D&D Campaign - Part 1 of 2 - 11-06-2011
Weighing the debate over gunpowder weapons in D&D and introducing them to your campaign.
Quasi-Genasi - 10-23-2011
Six new planetouched races based on the quasi-elements.
Eating on the Move - A Guide to Trail Rations - Part 2 of 2 - 04-08-2011
A continued look at trail rations including rations from other cultures and magical food.
Eating on the Move - A Guide to Trail Rations - Part 1 of 2 - 03-11-2011
In this article, we examine trail rations, what goes in them, and what can go wrong with them.
Ecology of the Care Bear - 04-01-2011
An in-depth examination of the psychology and physiology of the care bear.
Task Mage - 02-25-2011
A new prestige class for spellcasters who want to become better teammates.
Grasscutter - 10-21-2010
Legacy item - An ancient katana that grants control of winds.
Peasant Hero - 10-08-2010
A new 3-level base class for uncommon commoners or would-be heroes looking to become legends.
Mephlings of the Deep Desert - 09-24-2010
2 new paraelemental mephlings perfectly suited for living in the desert.
Arcane Ancestry 3 - 07-02-2010
22 feats that let sorcerers show off thier ancestry.
The Case Against Iaijutsu Focus - 12-19-2008
An in depth examination of a maligned skill, how to break it, and a better alternative.
Elemental Domain - 12-05-2008
A special domain aimed at clerics who want to focus on the elements by commanding elementals.
Perfect Synergy - A Guide to Multiclassing Feats - Part 3 of 3 - 10-08-2009
Almost a year after the last two, a look at feats missed and the Illumian race.
Perfect Synergy - A Guide to Multiclassing Feats - Part 2 of 3 - 11-29-2008
In a continuation of last week's article, we look at some 3 and 4 class combinations.
Perfect Synergy - A Guide to Multiclassing Feats - Part 1 of 3 - 11-19-2008
In this article, we examine 18 feats that beef up your multiclassed characters.
Warmage - 08-16-2012
Includes five new feats for warmages.
Marshal - 01-22-2012
Includes eight new marshal-specific feats.
Wilder - 10-01-2011
Includes two new feats, and the electrokineticist prestige class.
Healer - 02-11-2011
Includes three new feats, and an alternative class feature.
Artificer - 12-17-2010
Includes three new feats, and optional new infusions.
Samurai - 11-19-2010
Includes two new feats, a new prestige class and a variant that uses historical samurai training.
Spirit Shaman - 08-27-2010
Includes three new feats and one new magic item for spirit shamans.
Divine Mind - 06-18-2010
Includes a new mantle and rules for Dark Sun.
Spellthief - 05-21-2010
Includes five new feats for spellthieves.
Shugenja - 12-03-2009
A look at the shugenja along with four paraelemental shugenja orders.
Raptoran - 09-14-2012
Includes the Raptoran Paragon class.
Killoren - 07-20-2012
Includes four new feats and two new spells.
Half-Elf - 01-06-2012
Includes three new feats, the Cooperation cleric domain and a new half-elf deity.
Kobold - 09-17-2011
Includes two new feats and three new traps.
Nezumi - 01-28-2011
Includes the Ratling Sneak prestige class.
Changeling - 12-03-2010
Includes the Changeling cleric domain and one new feat.
Aasimar - 11-05-2010
Includes the Aasimar Paragon class and three new feats.
Hellbred - 08-13-2010
Includes the Hellbred Paragon class and rules for non-human based hellbred characters.
Tiefling - 06-03-2010
Includes a new Asian-themed tiefling variant.
Warforged - 02-26-2010
A deep examination of the warforged race and five new warforged feats.
Half-Giant - 11-06-2009
An in-depth look at half-giants along with a new paragon class and prestige class.
World Craft - Part 9 - 03-11-2010
Languages, creating a cosmology and tying up loose ends.
World Craft - Part 8 - 01-15-2009
Establishing currency, calendars and holidays for your setting.
World Craft - Part 7 - 12-18-2009
Creating prestige classes, feats, skills and spells.
World Craft - Part 6 - 10-22-2009
Fill your setting with organizations, villains and monsters
World Craft - Part 5 - 09-24-2009
Creating cities and a capitol city for your campaign.
World Craft - Part 4 - 08-27-2009
Creating deities for your campaign setting.
World Craft - Part 3 - 07-31-2009
Selecting classes for your campaign, NPC classes and creating new classes and variants.
World Craft - Part 2 - 07-02-2009
Picking which races will inhabit your campaign setting and creating new races and subraces.
World Craft - Part 1 - 06-04-2009
The beginning of creating a campaign setting: conceptualization, genres and introduction to magic.
Zen & the Art of Character Creation - Part 5 - 05-22-2009
Look at five sample character builds using the methods previously discussed.
Zen & the Art of Character Creation - Part 4 - 04-24-2009
An analysis of feat and skill selection and how to make the most of what you get.
Zen & the Art of Character Creation - Part 3 - 03-27-2009
A look at character class. Pick the one that best suits you.
Zen & the Art of Character Creation - Part 2 - 03-12-2009
An in-depth look at character race. What you should look for and what to avoid.
Zen & the Art of Character Creation - Part 1 - 02-26-2009
A discussion of character design philosophy and negative playing styles.